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Abandoned Plane in the Forest

For this scene I wanted to create a plane, working on my Hard surface skills.
But I didn't want it to be just a plane, I wanted to do more with it.
So I wanted to create it as abandoned, rusty, and mossy.
At the same time, I wanted to learn more about unreal through Michael Gerard's course,
so I combined them both and this was the result.
I learned a lot on my own with the creation of the plane and texturing it,
and also with the course on optimizing my vegetation more and working with shaders.

A cinematic video I put together of the render of the plane in Unreal Engine 5.3

Some renders of the plane and the scene

Some renders of the plane and the scene

Some shots of the plane without damage, rust, and moss

Some shots of the plane without damage, rust, and moss

Wireframe of the plane

Wireframe of the plane

Ground Foliages

Ground Foliages

Trees

Trees